IDgramma
The project explores the use of new technologies to create a virtual reality exhibition inspired to glitch art.

The name IDgramma references iPhone’s Face ID technology, which is used to scan the faces featured in the virtual exhibition.

The team developed the visual identity, conducted the scans, and integrated them into the digital environment. To ensure accessibility for those without a VR headset, the exhibition was also designed as a game, allowing users to simulate the virtual experience directly from a computer.
Exhibition Design
2024
Colleagues Sonia Cattaneo, Sara Chini, Giovanni Coroneo, Lorenzo Sicignano
Letizia Luraghi